GOAL - Lisp used in AAA Game Development

Links related to the Lisp used by Naughty Dog in some of their games,

OpenGOAL | OpenGOAL
The Jak and Daxter Project

Context:

"Game Oriented Assembly Lisp (GOAL, also known as Game Object Assembly Lisp) is a programming language, a dialect of the language Lisp, made for video games developed by Andy Gavin and the Jak and Daxter team at the company Naughty Dog.

It was written using Allegro Common Lisp and used in the development of the entire Jak and Daxter series of games."

source: Wikipedia

Andy Gavin's blog posts on making Crash Bandicoot and GOOL (precursor to GOAL).

a life of coding: Lisp in Games: Naughty Dog’s Jax and Daxter